Public release
Human Cargo: Razix and Chill » Devlog
This game is an experimental take on the JO games and means for me to put together a prototype to see how Unity, Fungus and Spine plays together. Obviously, Razix is the best boy out of the Human Cargo crew. Feedback welcome as I want to fine tune this format for possible future games like this.
Files
Human Cargo - Razix and Chill.zip Play in browser
Oct 01, 2019
Comments
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I love it! 😁
First: awesome idea (do you plan on doing something similar with Kol? :3).
I had some trouble figuring it out at the beginning: I thought I had to follow the rhythm given by the "How to play" and didn't get why nothing was happening, and understood how to read the colors after a few tries where nothing happened. After that, I *got* it.
Thank you :)! I want to gather comments like this for consideration because I'm planning on revamping the game play to make goal clearer. This may be a one off thing as Rob Colton let me use Razix to build the the prototype for testing.